
AKT II are the Concept Engineers on this 50m tall inhabited sculpture, and I was involved in computational design development for the project. I worked with the team at Heatherwick […]
AKT II are the Concept Engineers on this 50m tall inhabited sculpture, and I was involved in computational design development for the project. I worked with the team at Heatherwick […]
Between 2011 and 2014, I collaborated with RoboFold, a robotic fabrication company based in London. We developed parametric processes to control and calibrate their two in-house 6-axis ABB robots simultaneously. […]
The Tide opened in July 2019, on Greenwich Peninsula, London. I worked alongside the design and computation team within Diller Scofidio + Renfro and Neiheiser Argyros, as we jointly developed […]
AKT II were invited by BIG (Bjarke Ingels Group) to provide engineering expertise on the 2016 Serpentine Pavilion. As part of this work, I was involved in computational design+analysis on […]
This project opened in July 2019, on Greenwich Peninsula, London. I had a minor role on this project: generating a series of fabrication-optimised digital models, all based on conversations with […]
Overview While working for Atmos I was Project Lead on the Mobile Orchard, a sprawling, intricate and inhabitable sculpture of a full-scale English fruit tree, that was commissioned for the […]
Overview : ‘Shell Lace’ is an innovative structural technique that Tonkin Liu are developing with support from Arup engineers. It is a structural typology that mimics natural forms such as […]
While working for RoboFold, I co-developed a robotic design and production interface for Consolor, a disabled seating company. This new interface (built in Rhino+GH) allows Consolor to automate a large […]
I have been supporting AKT’s in-house Bioclimate Team, and helping them develop a digital Bioclimate Toolkit, for the past 3-4 years. This Toolkit enables rapid and highly detailed analysis of […]
Since 2016, myself and the rest of the P.art team at AKT have been supporting artist DeWitt Godfrey on a series of cellular sculptures. We’ve developed computational design tools to […]
Our proposal was designed in collaboration with Atelier One engineers and Pfisterer insulator consultants. It was one of 6 shortlisted designs from 250 entries, in this competition organized by the […]
Overview Working for landscape architects Gustafson Porter + Bowman for 3 years has given me a strong understanding of digital modelling processes for landscape design. During my time with them, […]
Unrealised proposal, developed in Grasshopper + VB, for Tonkin Liu and Tim Macfarlane (GL&SS).
This is another project focusing on Archilace, a structural typology that I studied at a Design Modelling Symposium 2015 workshop in Copenhagen. Archilace was first explored and developed by the […]
Initially Heatherwick were asked to produce a façade feasibility study for this 13 storey tower, located in West London. Our response was to design an innovative facade made of overlapping […]
Visiting Tutor for 4 day ‘Intelligent Fabrication’ Workshop, held at ENSA-V, National School of Architecture, Versailles, France. The workshop taught the underlying geometric principles of Archilace structures – see my […]
Attendee at in-depth workshop on the underlying geometries governing a range of panelisation techniques, as well as the software processes to create them. Topics included refinement of developable strips, creation […]
VB scripts and physical paper models used to explore recursive ‘cracking’ scripts and techniques (similar to barycentric subdivision), as discussed in “Tooling” by Aranda/Lasch.
Basic agent simulation, based on Reynold’s BOIDS. Written in Python. Rewritten in C#.
Various physical models (2009-2010).
Unrealised set design proposal by scenographer Es Devlin. I provided 3D modelling and animation work on the project.
Gustafson Porter + Bowman designed the 5th floor roof terrace of this new development in the City of London, with dramatic views of St. Paul’s, just a few streets away, […]
RH + GH + C#
Schematic design and construction drawings for a new 140m2 stone-clad café on the roof of the ‘Pacific Place’ shopping centre in Hong Kong. Additional team visualisation work on lifts, lighting, […]
I have worked on the Park through Concept and Schematic Stages, for the project engineers AKT II. Working alongside the Heatherwick Studio team, we developed a ‘master’ parametric model that […]
I have been experimenting with ‘mesh walking’ for a number of years. Initially these were entirely self-coded exercises, that walked pre-assembled unstructured vertex-based Rhino Tri- and Quad- Meshes using Python […]
Self initiated project: The ‘Wireframe’ script produces unique numbered Nodes that can be rapid-prototyped and assembled with hollow tubing, to quickly create physical wireframe models. The script has adjustable parameters […]
Comprehensive 3D model of the entire Square and surrounding topography. Custom scripts in Rhino to generate contour, slope ratio and isopach analysis on this project. Custom scripts that allowed us […]
Degrees of Freedom (DOF) study, using Lobster IK and Galapagos.
Material experimentation: a temporary mylar and glass-fibre rod sculpture, made by the P.art team at AKT.
Alongside my ‘Curved Folding‘ research with RoboFold, I also worked on a series of parametric tools that simulate brick stacking, to enable the assembly of non-uniform brick walls with robots. […]
The Tank was a small building proposed for a location on the South West edge of the ARUP-designed Battersea Powerstation Masterplan. It was designed to solve environmental issues across the […]
In-depth analysis, modelling and visualization work on different proposals for the Powerstation.
I was involved in the preliminary design feasibility stage of this 300,000m2 development during my employment at Heatherwick Studio. My responsibilities included in-depth computer modelling, visualization, floor plate and core […]
3D prints, produced on FormLab Form2 and Makerbot 3d printers. Made between 2016 – 2020.
AKT II have a new book out on engineering, interdisciplinary design, and computation.